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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {PolyScene} from '../../engine/scene/PolyScene'; export class PropertyTarget { private _node_path: string | undefined; private _object_mask: string | undefined; clone() { const property_target = new PropertyTarget(); if (this._node_path) { property_target.set_node_path(this._node_path); } if (this._object_mask) { property_target.set_object_mask(this._object_mask); } return property_target; } set_node_path(node_path: string) { this._node_path = node_path; } set_object_mask(object_mask: string) { this._object_mask = object_mask; } objects(scene: PolyScene) { const mask = this._object_mask; if (!mask) { return; } return scene.objectsByMask(mask); } node(scene: PolyScene) { if (!this._node_path) { return; } return scene.node(this._node_path); } }