polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
38 lines (34 loc) • 817 B
text/typescript
import {PolyScene} from '../../engine/scene/PolyScene';
export class PropertyTarget {
private _node_path: string | undefined;
private _object_mask: string | undefined;
clone() {
const property_target = new PropertyTarget();
if (this._node_path) {
property_target.set_node_path(this._node_path);
}
if (this._object_mask) {
property_target.set_object_mask(this._object_mask);
}
return property_target;
}
set_node_path(node_path: string) {
this._node_path = node_path;
}
set_object_mask(object_mask: string) {
this._object_mask = object_mask;
}
objects(scene: PolyScene) {
const mask = this._object_mask;
if (!mask) {
return;
}
return scene.objectsByMask(mask);
}
node(scene: PolyScene) {
if (!this._node_path) {
return;
}
return scene.node(this._node_path);
}
}