polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
24 lines • 836 B
HTML
<p>
<label>radius</label>
<input type='range' min=0 max=1 step=0.01 oninput='torusKnot.p.radius.set(event.target.value)'></input>
</p>
<p>
<label>radius_tube</label>
<input type='range' min=0 max=1 step=0.01 oninput='torusKnot.p.radiusTube.set(event.target.value)'></input>
</p>
<p>
<label>segments_radial</label>
<input type='range' min=1 max=512 step=1 oninput='torusKnot.p.segmentsRadial.set(event.target.value)'></input>
</p>
<p>
<label>segments_tube</label>
<input type='range' min=1 max=32 step=0.01 oninput='torusKnot.p.segmentsTube.set(event.target.value)'></input>
</p>
<p>
<label>p</label>
<input type='range' min=1 max=10 step=1 oninput='torusKnot.p.p.set(event.target.value)'></input>
</p>
<p>
<label>q</label>
<input type='range' min=0 max=10 step=1 oninput='torusKnot.p.q.set(event.target.value)'></input>
</p>