polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
29 lines (23 loc) • 829 B
text/typescript
import {PolyScene} from '../../../../src/engine/scene/PolyScene';
export function SopFile() {
// create a scene
const scene = new PolyScene();
const root = scene.root();
// create a file node
const geo = root.createNode('geo');
const file = geo.createNode('file');
file.p.url.set('https://polygonjs.com/examples/models/wolf.obj');
// add a light
root.createNode('hemisphereLight');
// create a camera
const perspectiveCamera1 = root.createNode('perspectiveCamera');
perspectiveCamera1.p.t.set([5, 5, 5]);
// add orbitControls
const events1 = perspectiveCamera1.createNode('events');
const orbitsControls = events1.createNode('cameraOrbitControls');
perspectiveCamera1.p.controls.setNode(orbitsControls);
// EXPORT
const nodes = [file];
const camera = perspectiveCamera1;
return {scene, camera, nodes};
}