polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
18 lines (12 loc) • 455 B
TypeScript
import {
BufferGeometry,
Loader,
LoadingManager
} from 'three';
export class PLYLoader extends Loader {
constructor( manager?: LoadingManager );
propertyNameMapping: object;
load( url: string, onLoad: ( geometry: BufferGeometry ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ) : void;
setPropertyNameMapping( mapping: object ) : void;
parse( data: ArrayBuffer | string ) : BufferGeometry;
}