polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
15 lines (14 loc) • 569 B
TypeScript
import { BaseSceneEventsController } from './_BaseEventsController';
import { PointerEventNode } from '../../../nodes/event/Pointer';
declare enum PointerEventType {
pointerdown = "pointerdown",
pointermove = "pointermove",
pointerup = "pointerup"
}
export declare const ACCEPTED_POINTER_EVENT_TYPES: PointerEventType[];
export declare class PointerEventsController extends BaseSceneEventsController<MouseEvent, PointerEventNode> {
protected _require_canvas_event_listeners: boolean;
type(): string;
acceptedEventTypes(): string[];
}
export {};