polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
15 lines (14 loc) • 557 B
TypeScript
import { BaseSceneEventsController } from './_BaseEventsController';
import { KeyboardEventNode } from '../../../nodes/event/Keyboard';
declare enum KeyboardEventType {
keydown = "keydown",
keypress = "keypress",
keyup = "keyup"
}
export declare const ACCEPTED_KEYBOARD_EVENT_TYPES: KeyboardEventType[];
export declare class KeyboardEventsController extends BaseSceneEventsController<KeyboardEvent, KeyboardEventNode> {
protected _require_canvas_event_listeners: boolean;
type(): string;
acceptedEventTypes(): string[];
}
export {};