polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
23 lines (22 loc) • 753 B
JavaScript
import {NodeSerializer} from "../../../engine/nodes/utils/Serializer";
export class PolySceneSerializer {
constructor(scene) {
this.scene = scene;
}
toJSON(include_node_param_components = false) {
const nodes_by_graph_node_id = {};
const params_by_graph_node_id = {};
for (let node of this.scene.nodesController.allNodes()) {
const node_serializer = new NodeSerializer(node);
nodes_by_graph_node_id[node.graphNodeId()] = node_serializer.toJSON(include_node_param_components);
const params = node.params.all;
for (let param of params) {
params_by_graph_node_id[param.graphNodeId()] = param.toJSON();
}
}
return {
nodes_by_graph_node_id,
params_by_graph_node_id
};
}
}