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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { PolyScene } from '../PolyScene'; import { BaseNodeType } from '../../nodes/_Base'; import { TypedPathParam } from '../../params/_BasePath'; import { BaseParamType } from '../../params/_Base'; declare type BasePathParam = TypedPathParam<any>; export declare class ReferencesController { protected scene: PolyScene; private _referenced_nodes_by_src_param_id; private _referencing_params_by_referenced_node_id; private _referencing_params_by_all_named_node_ids; constructor(scene: PolyScene); set_reference_from_param(src_param: BasePathParam, referenced_node: BaseNodeType | BaseParamType): void; set_named_nodes_from_param(src_param: BasePathParam): void; reset_reference_from_param(src_param: BasePathParam): void; referencing_params(node: BaseNodeType): BasePathParam[] | undefined; referencing_nodes(node: BaseNodeType): BaseNodeType[] | undefined; nodes_referenced_by(node: BaseNodeType): BaseNodeType[]; private _check_param; notify_name_updated(node: BaseNodeType): void; notify_params_updated(node: BaseNodeType): void; } export {};