polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
16 lines (15 loc) • 483 B
TypeScript
import { CoreGraphNode } from '../../../core/graph/CoreGraphNode';
import { PolyScene } from '../PolyScene';
export declare class Cooker {
private _scene;
private _queue;
private _block_level;
private _process_item_bound;
constructor(_scene: PolyScene);
block(): void;
unblock(): void;
get blocked(): boolean;
enqueue(node: CoreGraphNode, original_trigger_graph_node?: CoreGraphNode): void;
process_queue(): void;
private _process_item;
}