polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
95 lines (94 loc) • 4.4 kB
TypeScript
import { CamerasController } from './utils/CamerasController';
import { Cooker } from './utils/Cooker';
import { CookController } from './utils/CookController';
import { CoreGraph } from '../../core/graph/CoreGraph';
import { CorePerformance } from '../../core/performance/CorePerformance';
import { DispatchController } from './utils/DispatchController';
import { ExpressionsController } from './utils/ExpressionsController';
import { LifeCycleController } from './utils/LifeCycleController';
import { LoadingController } from './utils/LoadingController';
import { MissingReferencesController } from './utils/MissingReferencesController';
import { NodesController } from './utils/NodesController';
import { SceneEventsDispatcher } from './utils/events/EventsDispatcher';
import { ObjectsController } from './utils/ObjectsController';
import { ReferencesController } from './utils/ReferencesController';
import { TimeController } from './utils/TimeController';
import { UniformsController } from './utils/UniformsController';
import { ViewersRegister } from './utils/ViewersRegister';
import { WebGLController } from './utils/WebGLController';
import { Scene } from 'three/src/scenes/Scene';
import { SceneAssetsController } from './utils/AssetsController';
import { BaseNodeType } from '../nodes/_Base';
export declare class PolyScene {
protected _threejsScene: Scene;
threejsScene(): Scene;
_uuid: string;
setUuid(uuid: string): string;
get uuid(): string;
_name: string | undefined;
setName(name: string): string;
name(): string | undefined;
protected _cameras_controller: CamerasController;
get camerasController(): CamerasController;
masterCameraNode(): import("../nodes/obj/_BaseCamera").BaseCameraObjNodeType | null;
private _cooker;
get cooker(): Cooker;
private _assets_controller;
get assets(): SceneAssetsController;
readonly cookController: CookController;
waitForCooksCompleted(): Promise<void>;
private _dispatch_controller;
get dispatchController(): DispatchController;
private _events_dispatcher;
get eventsDispatcher(): SceneEventsDispatcher;
private _graph;
get graph(): CoreGraph;
private _lifecycle_controller;
get lifecycleController(): LifeCycleController;
private _loading_controller;
get loadingController(): LoadingController;
private _missing_expression_references_controller;
get missingExpressionReferencesController(): MissingReferencesController;
private _expressions_controller;
get expressionsController(): ExpressionsController;
protected _nodes_controller: NodesController;
get nodesController(): NodesController;
nodesByType(type: string): BaseNodeType[];
protected _objects_controller: ObjectsController;
get objectsController(): ObjectsController;
findObjectByMask(mask: string): import("three").Object3D | undefined;
objectsByMask(mask: string): import("three").Object3D[];
protected _references_controller: ReferencesController;
get referencesController(): ReferencesController;
protected _performance: CorePerformance | undefined;
get performance(): CorePerformance;
protected _viewers_register: ViewersRegister | undefined;
get viewersRegister(): ViewersRegister;
protected _time_controller: TimeController;
get timeController(): TimeController;
setFrame(frame: number): void;
frame(): number;
time(): number;
frameRange(): import("../../types/GlobalTypes").Number2;
play(): void;
pause(): void;
private _serializer;
private get serializer();
toJSON(): {
nodes_by_graph_node_id: import("../../types/GlobalTypes").PolyDictionary<object>;
params_by_graph_node_id: import("../../types/GlobalTypes").PolyDictionary<object>;
};
private _read_only;
private _read_only_requester;
markAsReadOnly(requester: BaseNodeType): void;
readOnly(): boolean;
readOnlyRequester(): BaseNodeType | undefined;
private _uniforms_controller;
get uniforms_controller(): UniformsController;
private _webgl_controller;
get webgl_controller(): WebGLController;
constructor();
batchUpdates(callback: () => void): void;
node(path: string): BaseNodeType | import("../nodes/manager/ObjectsManager").ObjectsManagerNode | null;
root(): import("../nodes/manager/ObjectsManager").ObjectsManagerNode;
}