polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
11 lines (10 loc) • 349 B
TypeScript
import { BaseNodeClass } from '../../../nodes/_Base';
import { PolyEngine } from '../../../Poly';
declare type BaseNodeConstructor = typeof BaseNodeClass;
export declare class CamerasRegister {
private _camera_types;
constructor(poly: PolyEngine);
register(node: BaseNodeConstructor): void;
registeredTypes(): string[];
}
export {};