polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
18 lines (17 loc) • 776 B
TypeScript
export declare enum NodeEvent {
CREATED = "node_created",
DELETED = "node_deleted",
NAME_UPDATED = "node_name_update",
OVERRIDE_CLONABLE_STATE_UPDATE = "node_override_clonable_state_update",
NAMED_OUTPUTS_UPDATED = "node_named_outputs_updated",
NAMED_INPUTS_UPDATED = "node_named_inputs_updated",
INPUTS_UPDATED = "node_inputs_updated",
PARAMS_UPDATED = "node_params_updated",
UI_DATA_POSITION_UPDATED = "node_ui_data_position_updated",
UI_DATA_COMMENT_UPDATED = "node_ui_data_comment_updated",
ERROR_UPDATED = "node_error_updated",
FLAG_BYPASS_UPDATED = "bypass_flag_updated",
FLAG_DISPLAY_UPDATED = "display_flag_updated",
FLAG_OPTIMIZE_UPDATED = "optimize_flag_updated",
SELECTION_UPDATED = "selection_updated"
}