polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
90 lines (89 loc) • 3.43 kB
TypeScript
import { BaseSopNodeType } from '../nodes/sop/_Base';
import { BaseAnimNodeType } from '../nodes/anim/_Base';
import { BaseCopNodeType } from '../nodes/cop/_Base';
import { BaseEventNodeType } from '../nodes/event/_Base';
import { BaseGlNodeType } from '../nodes/gl/_Base';
import { BaseJsNodeType } from '../nodes/js/_Base';
import { BaseManagerNodeType } from '../nodes/manager/_Base';
import { BaseMatNodeType } from '../nodes/mat/_Base';
import { BaseObjNodeType } from '../nodes/obj/_Base';
import { BasePostProcessNodeType } from '../nodes/post/_Base';
import { BaseRopNodeType } from '../nodes/rop/_Base';
import { GeoNodeChildrenMap } from './registers/nodes/Sop';
import { GlNodeChildrenMap } from './registers/nodes/Gl';
import { EventNodeChildrenMap } from './registers/nodes/Event';
import { CopNodeChildrenMap } from './registers/nodes/Cop';
import { AnimNodeChildrenMap } from './registers/nodes/Anim';
import { MatNodeChildrenMap } from './registers/nodes/Mat';
import { ObjNodeChildrenMap } from './registers/nodes/Obj';
import { PostNodeChildrenMap } from './registers/nodes/Post';
import { RopNodeChildrenMap } from './registers/nodes/Rop';
export declare enum NodeContext {
ANIM = "anim",
COP = "cop",
EVENT = "event",
GL = "gl",
JS = "js",
MANAGER = "manager",
MAT = "mat",
OBJ = "obj",
POST = "post",
ROP = "rop",
SOP = "sop"
}
export declare type NodeContextUnion = NodeContext.ANIM | NodeContext.COP | NodeContext.EVENT | NodeContext.GL | NodeContext.JS | NodeContext.MANAGER | NodeContext.MAT | NodeContext.OBJ | NodeContext.POST | NodeContext.ROP | NodeContext.SOP;
export declare enum NetworkNodeType {
ANIM = "animations",
COP = "cop",
EVENT = "events",
MAT = "materials",
POST = "postProcess",
ROP = "renderers"
}
export declare enum NetworkChildNodeType {
INPUT = "subnetInput",
OUTPUT = "subnetOutput"
}
export declare enum CameraNodeType {
PERSPECTIVE = "perspectiveCamera",
ORTHOGRAPHIC = "orthographicCamera"
}
export declare enum GlNodeType {
ATTRIBUTE = "attribute"
}
export declare enum CameraControlsNodeType {
DEVICE_ORIENTATION = "cameraDeviceOrientationControls",
MAP = "cameraMapControls",
ORBIT = "cameraOrbitControls"
}
export declare const CAMERA_CONTROLS_NODE_TYPES: Readonly<string[]>;
export interface BaseNodeByContextMap {
[]: BaseAnimNodeType;
[]: BaseCopNodeType;
[]: BaseEventNodeType;
[]: BaseGlNodeType;
[]: BaseJsNodeType;
[]: BaseManagerNodeType;
[]: BaseMatNodeType;
[]: BaseObjNodeType;
[]: BasePostProcessNodeType;
[]: BaseSopNodeType;
[]: BaseRopNodeType;
}
export interface ChildrenNodeMapByContextMap {
[]: AnimNodeChildrenMap;
[]: CopNodeChildrenMap;
[]: EventNodeChildrenMap;
[]: GlNodeChildrenMap;
[]: BaseJsNodeType;
[]: {};
[]: MatNodeChildrenMap;
[]: ObjNodeChildrenMap;
[]: PostNodeChildrenMap;
[]: GeoNodeChildrenMap;
[]: RopNodeChildrenMap;
}
export interface NodeContextAndType {
context: NodeContext;
type: string;
}