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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { Number4, StringOrNumber4 } from '../../types/GlobalTypes'; import { TypedMultipleParam } from './_Multiple'; import { Vector4 } from 'three/src/math/Vector4'; import { ParamType } from '../poly/ParamType'; import { FloatParam } from './Float'; import { ParamValuesTypeMap } from './types/ParamValuesTypeMap'; import { ParamInitValuesTypeMap } from './types/ParamInitValuesTypeMap'; export declare class Vector4Param extends TypedMultipleParam<ParamType.VECTOR4> { protected _value: Vector4; x: FloatParam; y: FloatParam; z: FloatParam; w: FloatParam; static type(): ParamType; get component_names(): Readonly<string[]>; get default_value_serialized(): StringOrNumber4; get value_serialized(): Number4; private _copied_value; protected _copy_value(param: Vector4Param): void; protected _clone_raw_input(raw_input: ParamInitValuesTypeMap[ParamType.VECTOR4]): StringOrNumber4 | Vector4; static are_raw_input_equal(raw_input1: ParamInitValuesTypeMap[ParamType.VECTOR4], raw_input2: ParamInitValuesTypeMap[ParamType.VECTOR4]): boolean; static are_values_equal(val1: ParamValuesTypeMap[ParamType.VECTOR4], val2: ParamValuesTypeMap[ParamType.VECTOR4]): boolean; init_components(): void; set_value_from_components(): void; }