polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
25 lines (24 loc) • 1.29 kB
TypeScript
import { BaseParamType } from './_Base';
import { TypedPathParam } from './_BasePath';
import { BaseNodeType } from '../nodes/_Base';
import { ParamType } from '../poly/ParamType';
import { ParamValuesTypeMap } from './types/ParamValuesTypeMap';
import { ParamInitValuesTypeMap } from './types/ParamInitValuesTypeMap';
export declare class ParamPathParam extends TypedPathParam<ParamType.PARAM_PATH> {
static type(): ParamType;
initialize_param(): void;
get default_value_serialized(): string;
get raw_input_serialized(): string;
get value_serialized(): string;
protected _copy_value(param: ParamPathParam): void;
static are_raw_input_equal(raw_input1: ParamInitValuesTypeMap[ParamType.PARAM_PATH], raw_input2: ParamInitValuesTypeMap[ParamType.PARAM_PATH]): boolean;
static are_values_equal(val1: ParamValuesTypeMap[ParamType.PARAM_PATH], val2: ParamValuesTypeMap[ParamType.PARAM_PATH]): boolean;
get is_default(): boolean;
setParam(param: BaseParamType): void;
protected process_raw_input(): void;
protected process_computation(): Promise<void>;
private find_target;
private _assign_found_node;
notify_path_rebuild_required(param: BaseParamType): void;
notify_target_param_owner_params_updated(node: BaseNodeType): void;
}