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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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export declare enum ShaderName { VERTEX = "vertex", FRAGMENT = "fragment", LEAVES_FROM_NODES_SHADER = "leaves_from_nodes_shader", PARTICLES_0 = "particles_0", PARTICLES_1 = "particles_1", PARTICLES_2 = "particles_2", PARTICLES_3 = "particles_3", PARTICLES_4 = "particles_4", PARTICLES_5 = "particles_5", PARTICLES_6 = "particles_6", PARTICLES_7 = "particles_7", PARTICLES_8 = "particles_8", PARTICLES_9 = "particles_9" } export declare const ParticleShaderNames: Array<ShaderName>;