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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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declare enum Type { BOOLEAN = "boolean", BUTTON = "button" } declare type Input = boolean | null; declare type InputMapGeneric = { [key in Type]: Input; }; interface InputMap extends InputMapGeneric { [Type.BOOLEAN]: boolean; [Type.BUTTON]: null; } declare type Output = 0 | 1 | null; declare type OutputMapGeneric = { [key in Type]: Output; }; interface OutputMap extends OutputMapGeneric { [Type.BOOLEAN]: 0 | 1; [Type.BUTTON]: null; } export declare class ParamsValueToDefaultConverter { static convert<T extends Type>(type: T, value: InputMap[T]): OutputMap[T]; } export {};