UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

17 lines (16 loc) 636 B
import { NodeContext } from '../../../poly/NodeContext'; import { TypedNode } from '../../_Base'; export declare class ConnectionPointsSpareParamsController<NC extends NodeContext> { private node; private _context; private _inputless_param_names; private _raw_input_serialized_by_param_name; private _default_value_serialized_by_param_name; constructor(node: TypedNode<NC, any>, _context: NC); private _initialized; initializeNode(): void; initialized(): boolean; create_inputs_from_params(): void; set_inputless_param_names(names: string[]): string[]; create_spare_parameters(): void; }