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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { BaseNodeType } from '../../_Base'; export declare class HierarchyParentController { protected node: BaseNodeType; private _parent; private _on_set_parent_hooks; constructor(node: BaseNodeType); parent(): BaseNodeType | null; setParent(parent: BaseNodeType | null): void; is_selected(): boolean; fullPath(relative_to_parent?: BaseNodeType): string; onSetParent(): void; find_node(path: string | null): BaseNodeType | null; }