polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
13 lines (12 loc) • 313 B
JavaScript
import {BaseFlag} from "./Base";
import {NodeEvent as NodeEvent2} from "../../../poly/NodeEvent";
export class BypassFlag extends BaseFlag {
constructor() {
super(...arguments);
this._state = false;
}
on_update() {
this.node.emit(NodeEvent2.FLAG_BYPASS_UPDATED);
this.node.setDirty();
}
}