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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {ParamType as ParamType2} from "../../../../poly/ParamType"; import {NodeContext as NodeContext2} from "../../../../poly/NodeContext"; export class ParamConfig { constructor(_type, _name, _default_value) { this._type = _type; this._name = _name; this._default_value = _default_value; } static from_param(param) { return new ParamConfig(param.type(), param.name(), param.default_value); } type() { return this._type; } name() { return this._name; } get default_value() { return this._default_value; } get param_options() { const callback_bound = this._callback.bind(this); switch (this._type) { case ParamType2.OPERATOR_PATH: return {callback: callback_bound, nodeSelection: {context: NodeContext2.COP}}; default: return {callback: callback_bound}; } } _callback(node, param) { } }