polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
39 lines (38 loc) • 1.54 kB
TypeScript
import { BaseNodeType } from '../_Base';
import { NodeUIDataJson } from './UIData';
import { BaseConnectionPointData } from './io/connections/_Base';
import { CoreGraphNodeId } from '../../../core/graph/CoreGraph';
export interface NodeSerializerData {
name: string;
type: string;
graph_node_id: CoreGraphNodeId;
is_dirty: boolean;
ui_data_json: NodeUIDataJson;
error_message: string | undefined;
children: CoreGraphNodeId[];
inputs: Array<CoreGraphNodeId | undefined>;
input_connection_output_indices: Array<number | undefined> | undefined;
named_input_connection_points: BaseConnectionPointData[];
named_output_connection_points: BaseConnectionPointData[];
param_ids: CoreGraphNodeId[];
override_cloned_state_allowed: boolean;
inputs_clone_required_states: boolean | boolean[];
flags?: {
display?: boolean;
bypass?: boolean;
optimize?: boolean;
};
selection?: CoreGraphNodeId[];
}
export declare class NodeSerializer {
private node;
constructor(node: BaseNodeType);
toJSON(include_param_components?: boolean): NodeSerializerData;
children_ids(): number[];
input_ids(): (CoreGraphNodeId | undefined)[];
input_connection_output_indices(): (number | undefined)[] | undefined;
named_input_connection_points(): any[];
named_output_connection_points(): any[];
to_json_params_from_names(param_names: string[], include_components?: boolean): number[];
to_json_params(include_components?: boolean): number[];
}