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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { BaseNodeType } from '../_Base'; import { ShaderMaterial } from 'three/src/materials/ShaderMaterial'; import { ShaderMaterialWithCustomMaterials } from '../../../core/geometry/Material'; interface MaterialData { color?: boolean; lights?: boolean; } export declare class BasePersistedConfig { protected node: BaseNodeType; constructor(node: BaseNodeType); toJSON(): object | void; load(data: object): void; protected _material_to_json(material: ShaderMaterial): object; private _found_uniform_texture_by_id; private _found_uniform_textures_id_by_uniform_name; private _found_param_texture_by_id; private _found_param_textures_id_by_uniform_name; private _unassign_textures; private _reassign_textures; protected _load_material(data: MaterialData): ShaderMaterialWithCustomMaterials | undefined; private mat4_to_mat3; } export {};