UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

33 lines (32 loc) 1.32 kB
import { BaseNodeType } from '../_Base'; import { NodeContext } from '../../poly/NodeContext'; import { CoreGraphNode } from '../../../core/graph/CoreGraphNode'; export declare type OnCookCompleteHook = (node: BaseNodeType) => void; export declare class NodeCookController<NC extends NodeContext> { private node; private _core_performance; private _cooking; private _cooking_dirty_timestamp; private _performance_controller; constructor(node: BaseNodeType); get performance_record_started(): boolean; private _inputs_evaluation_required; disallow_inputs_evaluation(): void; get is_cooking(): boolean; private _init_cooking_state; private _start_cook_if_no_errors; cook_main(): Promise<void>; cook_main_without_inputs(): Promise<void>; end_cook(message?: string | null): void; private _terminate_cook_process; private _evaluate_inputs; private _evaluate_params; get cooks_count(): number; get cook_time(): number; private _finalize_cook_performance; private _on_cook_complete_hook_ids; private _on_cook_complete_hooks; add_on_cook_complete_hook(core_graph_node: CoreGraphNode, callback: OnCookCompleteHook): void; remove_on_cook_complete_hook(core_graph_node: CoreGraphNode): void; private _run_on_cook_complete_hooks; }