polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
17 lines (16 loc) • 731 B
TypeScript
import { TypedNode } from '../_Base';
import { NodeContext } from '../../poly/NodeContext';
import { ContainerMap } from '../../containers/utils/ContainerMap';
export declare class TypedContainerController<NC extends NodeContext> {
protected node: TypedNode<NC, any>;
private _callbacks;
private _callbacks_tmp;
protected _container: ContainerMap[NC];
constructor(node: TypedNode<NC, any>);
get container(): ContainerMap[NC];
requestContainer(): Promise<ContainerMap[NC]>;
requestInputContainer(input_index: number): Promise<ContainerMap[NC] | null>;
notify_requesters(container?: ContainerMap[NC]): void;
}
export declare class BaseContainerController extends TypedContainerController<any> {
}