UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

25 lines (24 loc) 1.05 kB
import { ShaderMaterial } from 'three/src/materials/ShaderMaterial'; import { Object3D } from 'three/src/core/Object3D'; import { ParticlesSystemGpuSopNode } from '../../ParticlesSystemGpu'; import { CoreGroup } from '../../../../../core/geometry/Group'; import { ShaderName } from '../../../utils/shaders/ShaderName'; export declare class ParticlesSystemGpuRenderController { private node; private _render_material; protected _particles_group_objects: Object3D[]; private _shaders_by_name; private _all_shader_names; private _all_uniform_names; private _texture_allocations_json; private globals_handler; constructor(node: ParticlesSystemGpuSopNode); set_shaders_by_name(shaders_by_name: Map<ShaderName, string>): void; assign_render_material(): void; update_render_material_uniforms(): void; reset_render_material(): void; render_material(): ShaderMaterial | undefined; get initialized(): boolean; init_core_group(core_group: CoreGroup): void; init_render_material(): Promise<void>; }