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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Copies the transform from one set of objects to another * * * */ import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class TransformCopySopParamConfig extends NodeParamsConfig { /** @param toggle on if the second input should be used */ useSecondInput: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; /** @param use a reference object */ reference: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>; } export declare class TransformCopySopNode extends TypedSopNode<TransformCopySopParamConfig> { params_config: TransformCopySopParamConfig; static type(): string; static displayedInputNames(): string[]; initializeNode(): void; cook(input_contents: CoreGroup[]): void; private _copy_from_src_objects; private _copy_from_found_node; } export {};