polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
34 lines (33 loc) • 1.32 kB
JavaScript
import {TypedSopNode} from "./_Base";
import {TorusKnotSopOperation} from "../../../core/operations/sop/TorusKnot";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
const DEFAULT = TorusKnotSopOperation.DEFAULT_PARAMS;
class TorusKnotSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.radius = ParamConfig.FLOAT(DEFAULT.radius);
this.radiusTube = ParamConfig.FLOAT(DEFAULT.radiusTube);
this.segmentsRadial = ParamConfig.INTEGER(DEFAULT.segmentsRadial, {range: [1, 128]});
this.segmentsTube = ParamConfig.INTEGER(DEFAULT.segmentsTube, {range: [1, 32]});
this.p = ParamConfig.INTEGER(DEFAULT.p, {range: [1, 10]});
this.q = ParamConfig.INTEGER(DEFAULT.q, {range: [1, 10]});
this.center = ParamConfig.VECTOR3(DEFAULT.center);
}
}
const ParamsConfig2 = new TorusKnotSopParamsConfig();
export class TorusKnotSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "torusKnot";
}
initializeNode() {
}
cook(input_contents) {
this._operation = this._operation || new TorusKnotSopOperation(this.scene(), this.states);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}