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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Creates a tetrahedron * * * */ import { TypedSopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class TetrahedronSopParamsConfig extends NodeParamsConfig { /** @param radius of the tetrahedron */ radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; /** @param resolution of the tetrahedron */ detail: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; /** @param sets to create only points */ pointsOnly: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; /** @param center of the tetrahedron */ center: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>; } export declare class TetrahedronSopNode extends TypedSopNode<TetrahedronSopParamsConfig> { params_config: TetrahedronSopParamsConfig; static type(): string; cook(): void; } export {};