polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
21 lines (20 loc) • 653 B
TypeScript
/**
* Allows to switch between different inputs.
*
*
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class SwitchSopParamsConfig extends NodeParamsConfig {
/** @param sets which input is used */
input: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
}
export declare class SwitchSopNode extends TypedSopNode<SwitchSopParamsConfig> {
params_config: SwitchSopParamsConfig;
static type(): string;
static displayedInputNames(): string[];
initializeNode(): void;
cook(): Promise<void>;
}
export {};