polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 636 B
JavaScript
import {SubnetSopNodeLike} from "./utils/subnet/ChildrenDisplayController";
import {InputCloneMode as InputCloneMode2} from "../../poly/InputCloneMode";
import {NodeParamsConfig} from "../utils/params/ParamsConfig";
class SubnetSopParamsConfig extends NodeParamsConfig {
}
const ParamsConfig2 = new SubnetSopParamsConfig();
export class SubnetSopNode extends SubnetSopNodeLike {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "subnet";
}
initializeNode() {
this.io.inputs.setCount(0, 4);
this.io.inputs.initInputsClonedState(InputCloneMode2.NEVER);
}
}