UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

28 lines (27 loc) 1.11 kB
/** * Splits a geometry into multiple objects * * @remarks * This is useful to isolate parts of a geometry that matches a specific attribute. * */ import { TypedSopNode } from './_Base'; import { CoreGroup } from '../../../core/geometry/Group'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class DeleteSopParamsConfig extends NodeParamsConfig { /** @param type of attribute to use */ attribType: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; /** @param name of the attribute */ attribName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.STRING>; } export declare class SplitSopNode extends TypedSopNode<DeleteSopParamsConfig> { params_config: DeleteSopParamsConfig; static type(): string; static displayedInputNames(): string[]; initializeNode(): void; private _new_objects; cook(input_contents: CoreGroup[]): Promise<void>; _split_core_group(core_group: CoreGroup): Promise<void>; private _split_core_object; } export {};