polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
24 lines (23 loc) • 887 B
TypeScript
/**
* Creates polygons between 2 lines
*
*
*/
import { BufferGeometry } from 'three/src/core/BufferGeometry';
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class SkinSopParamsConfig extends NodeParamsConfig {
}
export declare class SkinSopNode extends TypedSopNode<SkinSopParamsConfig> {
params_config: SkinSopParamsConfig;
static type(): string;
static displayedInputNames(): string[];
initializeNode(): void;
cook(input_contents: CoreGroup[]): void;
process_one_input(input_contents: CoreGroup[]): void;
process_two_inputs(input_contents: CoreGroup[]): void;
_get_line_segments(core_group: CoreGroup): import("three").Object3D[];
_skin(geometry1: BufferGeometry, geometry0: BufferGeometry): BufferGeometry;
}
export {};