polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
138 lines (137 loc) • 5.17 kB
JavaScript
import {TypedSopNode} from "./_Base";
import {InputCloneMode as InputCloneMode2} from "../../poly/InputCloneMode";
const POSITION_ATTRIB_NAME = "position";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
class PointSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.updateX = ParamConfig.BOOLEAN(0);
this.x = ParamConfig.FLOAT("@P.x", {
visibleIf: {updateX: 1},
expression: {forEntities: true}
});
this.updateY = ParamConfig.BOOLEAN(0);
this.y = ParamConfig.FLOAT("@P.y", {
visibleIf: {updateY: 1},
expression: {forEntities: true}
});
this.updateZ = ParamConfig.BOOLEAN(0);
this.z = ParamConfig.FLOAT("@P.z", {
visibleIf: {updateZ: 1},
expression: {forEntities: true}
});
this.updateNormals = ParamConfig.BOOLEAN(1);
}
}
const ParamsConfig2 = new PointSopParamsConfig();
export class PointSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
this._x_arrays_by_geometry_uuid = new Map();
this._y_arrays_by_geometry_uuid = new Map();
this._z_arrays_by_geometry_uuid = new Map();
}
static type() {
return "point";
}
static displayedInputNames() {
return ["points to move"];
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(InputCloneMode2.FROM_NODE);
}
async cook(input_contents) {
const core_group = input_contents[0];
await this._eval_expressions_for_core_group(core_group);
}
async _eval_expressions_for_core_group(core_group) {
const core_objects = core_group.coreObjects();
for (let i = 0; i < core_objects.length; i++) {
await this._eval_expressions_for_core_object(core_objects[i]);
}
if (this.pv.updateNormals) {
core_group.computeVertexNormals();
}
const geometries = core_group.geometries();
for (let geometry of geometries) {
geometry.computeBoundingBox();
}
if (!this.io.inputs.clone_required(0)) {
const geometries2 = core_group.geometries();
for (let geometry of geometries2) {
const attrib = geometry.getAttribute(POSITION_ATTRIB_NAME);
attrib.needsUpdate = true;
}
}
this.setCoreGroup(core_group);
}
async _eval_expressions_for_core_object(core_object) {
const object = core_object.object();
const geometry = object.geometry;
const points = core_object.points();
const array = geometry.getAttribute(POSITION_ATTRIB_NAME).array;
const tmp_array_x = await this._update_from_param(geometry, array, points, this.p.updateX, this.p.x, this.pv.x, this._x_arrays_by_geometry_uuid, 0);
const tmp_array_y = await this._update_from_param(geometry, array, points, this.p.updateY, this.p.y, this.pv.y, this._y_arrays_by_geometry_uuid, 1);
const tmp_array_z = await this._update_from_param(geometry, array, points, this.p.updateZ, this.p.z, this.pv.z, this._z_arrays_by_geometry_uuid, 2);
if (tmp_array_x) {
this._commit_tmp_values(tmp_array_x, array, 0);
}
if (tmp_array_y) {
this._commit_tmp_values(tmp_array_y, array, 1);
}
if (tmp_array_z) {
this._commit_tmp_values(tmp_array_z, array, 2);
}
}
async _update_from_param(geometry, array, points, do_update_param, value_param, param_value, arrays_by_geometry_uuid, offset) {
const do_update = do_update_param;
const param = value_param;
let tmp_array = this._init_array_if_required(geometry, arrays_by_geometry_uuid, points.length, offset);
if (do_update.value) {
if (param.has_expression() && param.expression_controller) {
await param.expression_controller.compute_expression_for_points(points, (point, value) => {
tmp_array[point.index()] = value;
});
} else {
let point;
for (let i = 0; i < points.length; i++) {
point = points[i];
tmp_array[point.index()] = param_value;
}
}
}
return tmp_array;
}
_init_array_if_required(geometry, arrays_by_geometry_uuid, points_count, offset) {
const uuid = geometry.uuid;
const current_array = arrays_by_geometry_uuid.get(uuid);
if (current_array) {
if (current_array.length < points_count) {
const new_array = this._array_for_component(geometry, points_count, offset);
arrays_by_geometry_uuid.set(uuid, new_array);
return new_array;
} else {
return current_array;
}
} else {
const new_array = this._array_for_component(geometry, points_count, offset);
arrays_by_geometry_uuid.set(uuid, new_array);
return new_array;
}
}
_array_for_component(geometry, points_count, offset) {
const new_array = new Array(points_count);
const src_array = geometry.getAttribute(POSITION_ATTRIB_NAME).array;
for (let i = 0; i < new_array.length; i++) {
new_array[i] = src_array[i * 3 + offset];
}
return new_array;
}
_commit_tmp_values(tmp_array, target_array, offset) {
for (let i = 0; i < tmp_array.length; i++) {
target_array[i * 3 + offset] = tmp_array[i];
}
}
}