polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
24 lines (23 loc) • 777 B
TypeScript
/**
* Moves points alongside the normal.
*
* @remarks
* This can be useful to inflate or deflate quickly some objects.
*
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class PeakSopParamsConfig extends NodeParamsConfig {
/** @param amount the points will be moved */
amount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
}
export declare class PeakSopNode extends TypedSopNode<PeakSopParamsConfig> {
params_config: PeakSopParamsConfig;
static type(): string;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
}
export {};