polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
21 lines (20 loc) • 678 B
TypeScript
/**
* This node does not change the input geometry.
*
* @remarks
* It can still be used to keep a copy of the input geometry, in case downstream nodes were to process it without cloning.
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class NullSopParamsConfig extends NodeParamsConfig {
}
export declare class NullSopNode extends TypedSopNode<NullSopParamsConfig> {
params_config: NullSopParamsConfig;
static type(): string;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
}
export {};