polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
139 lines (138 loc) • 4.53 kB
JavaScript
import {TypedSopNode} from "./_Base";
import {InputCloneMode as InputCloneMode2} from "../../poly/InputCloneMode";
import {Attribute as Attribute2} from "../../../core/geometry/Attribute";
import {CoreGeometry} from "../../../core/geometry/Geometry";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
class NormalsSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.edit = ParamConfig.BOOLEAN(0);
this.updateX = ParamConfig.BOOLEAN(0, {
visibleIf: {edit: 1}
});
this.x = ParamConfig.FLOAT("@N.x", {
visibleIf: {updateX: 1, edit: 1},
expression: {forEntities: true}
});
this.updateY = ParamConfig.BOOLEAN(0, {
visibleIf: {edit: 1}
});
this.y = ParamConfig.FLOAT("@N.y", {
visibleIf: {updateY: 1, edit: 1},
expression: {forEntities: true}
});
this.updateZ = ParamConfig.BOOLEAN(0, {
visibleIf: {edit: 1}
});
this.z = ParamConfig.FLOAT("@N.z", {
visibleIf: {updateZ: 1, edit: 1},
expression: {forEntities: true}
});
this.recompute = ParamConfig.BOOLEAN(1, {
visibleIf: {edit: 0}
});
this.invert = ParamConfig.BOOLEAN(0);
}
}
const ParamsConfig2 = new NormalsSopParamsConfig();
export class NormalsSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "normals";
}
static displayedInputNames() {
return ["geometry to update normals of"];
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(InputCloneMode2.FROM_NODE);
}
async cook(input_contents) {
const core_group = input_contents[0];
if (this.pv.edit) {
await this._eval_expressions_for_core_group(core_group);
} else {
if (this.pv.recompute) {
core_group.computeVertexNormals();
}
}
if (this.pv.invert) {
this._invert_normals(core_group);
}
this.setCoreGroup(core_group);
}
async _eval_expressions_for_core_group(core_group) {
const core_objects = core_group.coreObjects();
for (let i = 0; i < core_objects.length; i++) {
await this._eval_expressions_for_core_object(core_objects[i]);
}
}
async _eval_expressions_for_core_object(core_object) {
const object = core_object.object();
const geometry = object.geometry;
const points = core_object.points();
let attrib = geometry.getAttribute(Attribute2.NORMAL);
if (!attrib) {
const core_geometry = new CoreGeometry(geometry);
core_geometry.addNumericAttrib(Attribute2.NORMAL, 3, 0);
attrib = geometry.getAttribute(Attribute2.NORMAL);
}
const array = attrib.array;
if (this.pv.updateX) {
if (this.p.x.has_expression() && this.p.x.expression_controller) {
await this.p.x.expression_controller.compute_expression_for_points(points, (point, value) => {
array[point.index() * 3 + 0] = value;
});
} else {
let point;
for (let i = 0; i < points.length; i++) {
point = points[i];
array[point.index() * 3 + 0] = this.pv.x;
}
}
}
if (this.pv.updateY) {
if (this.p.y.has_expression() && this.p.y.expression_controller) {
await this.p.y.expression_controller.compute_expression_for_points(points, (point, value) => {
array[point.index() * 3 + 1] = value;
});
} else {
let point;
for (let i = 0; i < points.length; i++) {
point = points[i];
array[point.index() * 3 + 1] = this.pv.y;
}
}
}
if (this.pv.updateZ) {
if (this.p.z.has_expression() && this.p.z.expression_controller) {
await this.p.z.expression_controller.compute_expression_for_points(points, (point, value) => {
array[point.index() * 3 + 2] = value;
});
} else {
let point;
for (let i = 0; i < points.length; i++) {
point = points[i];
array[point.index() * 3 + 2] = this.pv.z;
}
}
}
}
_invert_normals(core_group) {
for (let core_object of core_group.coreObjects()) {
const geometry = core_object.coreGeometry()?.geometry();
if (geometry) {
const normal_attrib = geometry.attributes[Attribute2.NORMAL];
if (normal_attrib) {
const array = normal_attrib.array;
for (let i = 0; i < array.length; i++) {
array[i] *= -1;
}
}
}
}
}
}