polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
48 lines (47 loc) • 2 kB
JavaScript
import {TypedSopNode} from "./_Base";
import {NodeContext as NodeContext2} from "../../poly/NodeContext";
import {MaterialSopOperation} from "../../../core/operations/sop/Material";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
const DEFAULT = MaterialSopOperation.DEFAULT_PARAMS;
class MaterialSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.group = ParamConfig.STRING(DEFAULT.group);
this.assignMat = ParamConfig.BOOLEAN(DEFAULT.assignMat);
this.material = ParamConfig.NODE_PATH(DEFAULT.material.path(), {
nodeSelection: {
context: NodeContext2.MAT
},
dependentOnFoundNode: false,
visibleIf: {assignMat: 1}
});
this.applyToChildren = ParamConfig.BOOLEAN(DEFAULT.applyToChildren, {visibleIf: {assignMat: 1}});
this.cloneMat = ParamConfig.BOOLEAN(DEFAULT.cloneMat, {visibleIf: {assignMat: 1}});
this.shareUniforms = ParamConfig.BOOLEAN(DEFAULT.shareUniforms, {visibleIf: {assignMat: 1, cloneMat: 1}});
this.swapCurrentTex = ParamConfig.BOOLEAN(DEFAULT.swapCurrentTex);
this.texSrc0 = ParamConfig.STRING(DEFAULT.texSrc0, {visibleIf: {swapCurrentTex: 1}});
this.texDest0 = ParamConfig.STRING(DEFAULT.texDest0, {visibleIf: {swapCurrentTex: 1}});
}
}
const ParamsConfig2 = new MaterialSopParamsConfig();
export class MaterialSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "material";
}
static displayedInputNames() {
return ["objects to assign material to"];
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(MaterialSopOperation.INPUT_CLONED_STATE);
}
async cook(input_contents) {
this._operation = this._operation || new MaterialSopOperation(this._scene, this.states);
const core_group = await this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}