polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 998 B
TypeScript
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class LineSopParamsConfig extends NodeParamsConfig {
/** @param length of the line */
length: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
/** @param number of points */
pointsCount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
/** @param start position of the line */
origin: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
/** @param direction of the line */
direction: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
}
export declare class LineSopNode extends TypedSopNode<LineSopParamsConfig> {
params_config: LineSopParamsConfig;
static type(): string;
initializeNode(): void;
cook(): void;
}
export {};