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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Creates an Isocahedron * * @remarks * This is similar to a sphere, but with hexagonal patterns */ import { TypedSopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class IcosahedronSopParamsConfig extends NodeParamsConfig { /** @param radius of the icosahedron */ radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; /** @param resolution of the icosahedron */ detail: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; /** @param do not create polygons, only points. */ pointsOnly: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; /** @param center of the icosahedron */ center: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>; } export declare class IcosahedronSopNode extends TypedSopNode<IcosahedronSopParamsConfig> { params_config: IcosahedronSopParamsConfig; static type(): string; private _operation; cook(): void; } export {};