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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { TypedSopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class HexagonsSopParamsConfig extends NodeParamsConfig { /** @param plane size */ size: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR2>; /** @param hexagons size */ hexagonRadius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; /** @param axis perpendicular to the plane */ direction: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>; /** @param do not create polygons, only points */ pointsOnly: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; } export declare class HexagonsSopNode extends TypedSopNode<HexagonsSopParamsConfig> { params_config: HexagonsSopParamsConfig; static type(): string; private _core_transform; initializeNode(): void; cook(): void; } export {};