polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
119 lines (118 loc) • 3.85 kB
JavaScript
import {TypedSopNode} from "./_Base";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
import {NodeContext as NodeContext2} from "../../poly/NodeContext";
import {InputCloneMode as InputCloneMode2} from "../../poly/InputCloneMode";
import {CoreImage} from "../../../core/Image";
import {NODE_PATH_DEFAULT} from "../../../core/Walker";
class HeightMapSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.texture = ParamConfig.OPERATOR_PATH(NODE_PATH_DEFAULT.NODE.UV, {
nodeSelection: {context: NodeContext2.COP}
});
this.mult = ParamConfig.FLOAT(1);
}
}
const ParamsConfig2 = new HeightMapSopParamsConfig();
export class HeightMapSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "heightMap";
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(InputCloneMode2.FROM_NODE);
}
async cook(input_contents) {
const core_group = input_contents[0];
const node = this.p.texture.found_node();
if (node) {
const node_context = node.nodeContext();
if (node_context == NodeContext2.COP) {
const texture_node = node;
const container = await texture_node.requestContainer();
const texture = container.texture();
for (let core_object of core_group.coreObjects()) {
this._set_position_from_data_texture(core_object, texture);
}
} else {
this.states.error.set("found node is not a texture");
}
}
core_group.computeVertexNormals();
this.setCoreGroup(core_group);
}
_set_position_from_data_texture(core_object, texture) {
const texture_data = this._data_from_texture(texture);
if (!texture_data) {
return;
}
const {data, resx, resy} = texture_data;
const texture_component_size = data.length / (resx * resy);
const geometry = core_object.coreGeometry()?.geometry();
if (!geometry) {
return;
}
const positions = geometry.getAttribute("position").array;
const uv_attrib = geometry.getAttribute("uv");
const normal_attrib = geometry.getAttribute("normal");
if (uv_attrib == null) {
this.states.error.set("uvs are required");
return;
}
if (normal_attrib == null) {
this.states.error.set("normals are required");
return;
}
const uvs = uv_attrib.array;
const normals = normal_attrib.array;
const points_count = positions.length / 3;
let uv_stride, uvx, uvy, x, y, j, val;
let index = 0;
for (let i = 0; i < points_count; i++) {
uv_stride = i * 2;
uvx = uvs[uv_stride];
uvy = uvs[uv_stride + 1];
x = Math.floor((resx - 1) * uvx);
y = Math.floor((resy - 1) * (1 - uvy));
j = y * resx + x;
val = data[texture_component_size * j];
index = i * 3;
positions[index + 0] += normals[index + 0] * val * this.pv.mult;
positions[index + 1] += normals[index + 1] * val * this.pv.mult;
positions[index + 2] += normals[index + 2] * val * this.pv.mult;
}
}
_data_from_texture(texture) {
if (texture.image) {
if (texture.image.data) {
return this._data_from_data_texture(texture);
}
return this._data_from_default_texture(texture);
}
}
_data_from_default_texture(texture) {
const resx = texture.image.width;
const resy = texture.image.height;
const image_data = CoreImage.data_from_image(texture.image);
const data = image_data.data;
return {
data,
resx,
resy
};
}
_data_from_data_texture(texture) {
const data = texture.image.data;
const resx = texture.image.width;
const resy = texture.image.height;
return {
data,
resx,
resy
};
}
}