polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
28 lines (27 loc) • 1.16 kB
TypeScript
/**
* Loads a geometry from a url.
*
* @remarks
* Note that this node will automatically use a specific loader depending on the extension of the url.
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
declare class FileSopParamsConfig extends NodeParamsConfig {
/** @param url to load the geometry from */
url: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.STRING>;
/** @param reload the geometry */
reload: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BUTTON>;
}
export declare class FileSopNode extends TypedSopNode<FileSopParamsConfig> {
params_config: FileSopParamsConfig;
static type(): string;
requiredModules(): Promise<void | import("../../poly/registers/modules/_BaseRegister").ModuleName[]>;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): Promise<void>;
static PARAM_CALLBACK_reload(node: FileSopNode): void;
private param_callback_reload;
}
export {};