polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
28 lines (27 loc) • 1.26 kB
TypeScript
/**
* Creates a circle.
*
*
*/
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class CircleSopParamsConfig extends NodeParamsConfig {
/** @param circle radius */
radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
/** @param segments count */
segments: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
/** @param toggle on to have an arc instead of a closed circle */
open: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
/** @param angle fo the arc */
arcAngle: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
/** @param direction of the axis perpendicular to the circle plane */
direction: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
}
export declare class CircleSopNode extends TypedSopNode<CircleSopParamsConfig> {
params_config: CircleSopParamsConfig;
static type(): string;
initializeNode(): void;
private _operation;
cook(): void;
}
export {};