polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
16 lines (15 loc) • 722 B
TypeScript
import { TypedSopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { CoreGroup } from '../../../core/geometry/Group';
declare class BboxScatterSopParamsConfig extends NodeParamsConfig {
/** @param the smaller the step size, the more points this will create */
stepSize: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
}
export declare class BboxScatterSopNode extends TypedSopNode<BboxScatterSopParamsConfig> {
params_config: BboxScatterSopParamsConfig;
static type(): string;
static displayedInputNames(): string[];
initializeNode(): void;
cook(input_contents: CoreGroup[]): void;
}
export {};