polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
50 lines (49 loc) • 1.68 kB
JavaScript
import {TypedSopNode} from "./_Base";
import {
AttribNormalizeSopOperation,
NORMALIZE_MODES
} from "../../../core/operations/sop/AttribNormalize";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
const DEFAULT = AttribNormalizeSopOperation.DEFAULT_PARAMS;
class AttribNormalizeSopParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.mode = ParamConfig.INTEGER(DEFAULT.mode, {
menu: {
entries: NORMALIZE_MODES.map((name, value) => {
return {name, value};
})
}
});
this.name = ParamConfig.STRING(DEFAULT.name);
this.changeName = ParamConfig.BOOLEAN(DEFAULT.changeName);
this.newName = ParamConfig.STRING(DEFAULT.newName, {visibleIf: {changeName: 1}});
}
}
const ParamsConfig2 = new AttribNormalizeSopParamsConfig();
export class AttribNormalizeSopNode extends TypedSopNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "attribNormalize";
}
initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(AttribNormalizeSopOperation.INPUT_CLONED_STATE);
this.scene().dispatchController.onAddListener(() => {
this.params.onParamsCreated("params_label", () => {
this.params.label.init([this.p.name]);
});
});
}
set_mode(mode) {
this.p.mode.set(NORMALIZE_MODES.indexOf(mode));
}
cook(input_contents) {
this._operation = this._operation || new AttribNormalizeSopOperation(this.scene(), this.states);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}