polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
29 lines (28 loc) • 1.32 kB
TypeScript
/**
* Simple math operation of a numeric attribute
*
* @remarks
* This allows you to quickly add and multiply a numeric attribute of the input geometry.
*
*/
import { TypedSopNode } from './_Base';
import { CoreGroup } from '../../../core/geometry/Group';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class AttribAddMultSopParamsConfig extends NodeParamsConfig {
/** @param attribute name */
name: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.STRING>;
/** @param value to add before the multiplication */
preAdd: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
/** @param value to multiply */
mult: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
/** @param value to add after the multiplication */
postAdd: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
}
export declare class AttribAddMultSopNode extends TypedSopNode<AttribAddMultSopParamsConfig> {
params_config: AttribAddMultSopParamsConfig;
static type(): string;
initializeNode(): void;
private _operation;
cook(input_contents: CoreGroup[]): void;
}
export {};