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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { TypedNode } from '../_Base'; import { NodeContext } from '../../poly/NodeContext'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { FlagsController } from '../utils/FlagsController'; export declare class TypedRopNode<K extends NodeParamsConfig> extends TypedNode<NodeContext.ROP, K> { static nodeContext(): NodeContext; readonly flags: FlagsController; initializeBaseNode(): void; cook(): void; } export declare type BaseRopNodeType = TypedRopNode<NodeParamsConfig>; export declare class BaseRopNodeClass extends TypedRopNode<NodeParamsConfig> { }