UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

19 lines (18 loc) 1.08 kB
import { TypedPostProcessNode, TypedPostNodeContext } from './_Base'; import { UnrealBloomPass } from '../../../modules/three/examples/jsm/postprocessing/UnrealBloomPass'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class UnrealBloomPostParamsConfig extends NodeParamsConfig { /** @param effect strength */ strength: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; /** @param effect radius */ radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; /** @param effect threshold */ threshold: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; } export declare class UnrealBloomPostNode extends TypedPostProcessNode<UnrealBloomPass, UnrealBloomPostParamsConfig> { params_config: UnrealBloomPostParamsConfig; static type(): string; protected _create_pass(context: TypedPostNodeContext): UnrealBloomPass; update_pass(pass: UnrealBloomPass): void; } export {};