polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
25 lines (24 loc) • 710 B
JavaScript
import {TypedPostProcessNode} from "./_Base";
import {NodeParamsConfig} from "../utils/params/ParamsConfig";
class SequencePostParamsConfig extends NodeParamsConfig {
}
const ParamsConfig2 = new SequencePostParamsConfig();
export class SequencePostNode extends TypedPostProcessNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "sequence";
}
initializeNode() {
super.initializeNode();
this.io.inputs.setCount(0, 4);
}
setup_composer(context) {
this._add_pass_from_input(0, context);
this._add_pass_from_input(1, context);
this._add_pass_from_input(2, context);
this._add_pass_from_input(3, context);
}
}